Recommended Game: Darkrock Ventures

-A.J.

Title: Darkrock Ventures

Game Type:  Worker placement. Think Agricola, except that the theme is mining in outer space instead of farming in the Dark Ages.

Number of Players:  1-5. I’m guessing it’s best with 4.

Complexity of Rules:  Low-Medium. The rulebook is awful. Much more on that in a moment.

Time to Play:  […]

Recommended Game — STOP THIEF!

-A.J.

Title: STOP THIEF!

Game Type:  Deduction/reasoning.

Number of Players:  2-4

Complexity of Rules:  Low

Time to Play:  30 minutes. Usually less

The Concept:  [From the inside of the box:]

ELECTRONIC COPS AND ROBBERS. Featuring the ELECTRONIC CRIME SCANNER.

A crime is being committed…but where?

In the jewelry store? The bank? Where will the thief […]

GNOIF: GNOIF Gets Lucky

-A.J.

GNOIF #26 recap — GNOIF: GNOIF Gets Lucky (Wealth/Luck/Asian Themes (Chinese New Year))

Games That Got Played:  Code Names (Deep Under Cover), The Dragon & Flagon, Hanabi, Incan Gold, King of Tokyo, Lost Cities Board Game, Seven Dragons, Ticket to Ride Asia, Ticket to Ride Europe.

Games That Didn’t Get Played:  Avalon – Resistance, Five Tribes, […]

Recommended Game — 7 Wonders Duel

-A.J.

Title: Seven Wonders Duel

Game Type:  Card Drafting/ Civilization Building

Number of Players:  2

Complexity of Rules:  Medium-Low. Easy to learn if you’ve already familiar with 7 Wonders.

Time to Play:  30 minutes according to the box. I think we’ve been running vaguely longer.

The Concept:  Players take turns drafting cards from the available (topmost) cards […]

GNOIF: GNOIF’s Day Of Infamy

-A.J.

GNOIF #25 recap — GNOIF: GNOIF’s Day Of Infamy (War/Water themes. (Pearl Harbor))

Games That Got Played:  Amerigo, Avalon – Resistance, Hanabi, Star Realms.

Games That Didn’t Get Played:  Bang!, Batt’l Kha’os, Castle Panic, Pirate Fluxx, Forbidden Island, Nuclear War, Pirate’s Cove, Small World, Tiny Epic Kingdoms, Ultimate Werewolf.

Not many games got played, because GNOIF […]

GNOIF: Run For Your Life GNOIF!

by A.J. Coltrane

GNOIF #24 recap — GNOIF: Run For Your Life GNOIF! (Horror/zombie/vampire themes.)

Games That Got Played:  Dark Gothic, Exploding Kittens, King Of Tokyo, Mysterium, Pirates Ninjas Robots And Zombies.

Games That Didn’t Get Played:  Betrayal At The House On The Hill, Blood Rage, Dead Fellas, The Doom That Came To Atlantic City, Dracula, […]

GNOIF: It’s a Bird! It’s a Plane! It’s a Zepplin?!

by A.J. Coltrane

GNOIF #23 recap — GNOIF: It’s a Bird! It’s a Plane! It’s a Zepplin?! (Steampunk and Transportation themes.)

Games That Got Played:  Fluxx (Firefly), Forbidden Island, Get Dr. Lucky, Lost Cities, Rocketville, Steampunk Rally, Ticket To Ride Europe.

Games That Didn’t Get Played:  Catan (Starship), Galaxy Trucker, Hanabi, Infernal Contraption, Pirate’s Cove, Power […]

A Blast From The Past: Revolt On Antares

by A.J. Coltrane

Back in the early 80’s TSR (the D&D people) published minigames. A minigame would come in a small plastic case with dice, a short rulebook, and a small map:

For scale: An over-exposed nickel on the left

If you look closely at the top of the picture you’ll see the hole used […]

GNOIF: GNOIF’s Three Hour Tour

by A.J. Coltrane

GNOIF #22 recap — GNOIF’s Three Hour Tour (Games about water, islands, and pirates.)

Games That Got Played:  Avalon – Resistance, Dominion (Seaside), Pandemic, Pirate’s Cove, Pirate Fluxx, Forbidden Island, Ultimate Werewolf.

Games That Didn’t Get Played:  Amerigo, Carcassonne, Forbidden Desert, Island Port.

I enjoy teaching new people Fluxx for the first time. […]

GNOIF Throws A Posse Together

by A.J. Coltrane

GNOIF #21 recap — GNOIF Throws Together A Posse (A fairly random cross-section of games.)

Games That Got Played:  Dark Gothic, Forbidden Island, Letters To Santa, Seven Wonders.

Games That Didn’t Get Played:  Castle Panic, Poo, RoboRally, Small World, Ticket To Ride Card Game, Tiny Epic Kingdoms.

#21 — GNOIF is old enough to […]