GNOIF: GNOIF Gets Lucky

-A.J.

GNOIF #26 recap — GNOIF:  GNOIF Gets Lucky (Wealth/Luck/Asian Themes (Chinese New Year))

Games That Got Played:  Code Names (Deep Under Cover), The Dragon & Flagon, Hanabi, Incan Gold, King of Tokyo, Lost Cities Board Game, Seven Dragons, Ticket to Ride Asia, Ticket to Ride Europe.

Games That Didn’t Get Played:  Avalon – Resistance, Five Tribes, Get Dr. Lucky, Mottainai, Tiny Epic Kingdoms.

The crowd showed up early and stayed late. Altogether it was more than ten hours of gaming. We played a bunch of looong games with a few short games as spacers in between.

An early evening game was The Dragon & Flagon. Think D&D bar fight. People were throwing mugs, chairs, and lightning at each other. Generally silly and definitely fun.

I really enjoy King Of Tokyo. To requote from the GNOIF #24 Recap:  “I enjoy it quite a bit. Players play as big, stompy, city-wrecking monsters, and the object is to dominate Tokyo and beat up everyone else — think Gozilla vs Mothra vs Kong. It’s fast and violent, and there’s an element of “chicken” to it. Good fun.”

It’s also possible to “upgrade” your monster. I went with Poison Quills, which in the right circumstance allows for more damage dealing. My opponent on my left purchased an “Extra Head”, which she used to roll an extra die and deal out terrible carnage. She won.

Later in the evening the gaming broke into two groups — one group focused on Ticket to Ride and the other on Code Names. That’s the nice thing about offering a range of game lengths and complexities — there was something for everyone.

Thanks to those who played!

 

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